Pro Android Games

Pro Android Games

In the last few years, Android has progressed with the debut of better fonts, new User Interface and Experience (UI/UX) APIs, tablet considerations, multi-touch capabilities, multi-tasking, faster performance, improved battery management techniques, and now Google TV Android Apps for the Android game app developer repertoire. With actionable real-world source, Pro Android Games, Second Edition shows you how to build more sophisticated and addictive Android games, by leveraging the power of these recent advancements found in the new Android Jelly Beans development platform as well as those you've counted on in earlier releases. Multi-touch code gives these games and their players dynamic input and exchange ability, for a more realistic arcade game experience. Faster and better performance offers game players a more seamless, fun arcade experience like never before on Android. There is also improved native C/C++ integration with Android's NDK as well, which makes coding, compiling, and converting both productive and efficient with gains in app performance. *** NOTE: This book published previously as Advanced Android 4 Games. This edition covers game development for all Android SDK versions up to Jelly Bean / Android SDK 4.1. Pro Android Games, Second Edition features the following improvements: Updates to the latest version of the Android SDK, NKD, plus the latest Eclipse IDE. Greater focus on tablets the ever changing device resolutions, and hardware specs. Native game development and hardware accelerated graphics. Bigger and Better Real World Engines, such as Quake I and II Plus an oldie from the previous edition: Doom Coverage of the new smart TV APIs (Google TV), UI, UX, multi-touch and multi-tasking features available with Android Jelly Bean. A look into the future with augmented reality Advanced techniques for improving your game playing experience including better multi-tasking, improved performance optimization, battery management and more. A "Quake 3D"-like game app case study You’ll definitely have fun, and perhaps you’ll even make some money. Enjoy!


Author
Publisher Apress
Release Date
ISBN 9781430247975
Pages 412 pages
Rating 4/5 (75 users)

More Books:

Pro Android Games
Language: en
Pages: 412
Authors: Vladimir Silva
Categories: Computers
Type: BOOK - Published: 2012-10-12 - Publisher: Apress

In the last few years, Android has progressed with the debut of better fonts, new User Interface and Experience (UI/UX) APIs, tablet considerations, multi-touch
Pro Android Games
Language: en
Pages: 298
Authors: Vladimir Silva
Categories: Computers
Type: BOOK - Published: 2010-04-13 - Publisher: Apress

Do you remember landmark games like Wolfenstein 3D, Doom, and Asteroids? Well, here's an exciting opportunity to build and/or port these games to one of the hot
Pro Android Games
Language: en
Pages: 408
Authors: Massimo Nardone
Categories: Computers
Type: BOOK - Published: 2015-02-14 - Publisher: Apress

Combining actionable, real-world source code with graphics, Pro Android Games, Third Edition shows you how to build more sophisticated and addictive Android gam
Pro Android Web Game Apps
Language: en
Pages: 664
Authors: Juriy Bura
Categories: Computers
Type: BOOK - Published: 2012-12-03 - Publisher: Apress

Dive into game development and create great multiplayer online games with Pro Android Web Game Apps. This hands-on guide covers both the theory and practice of
Learn Unity for Android Game Development
Language: en
Pages: 248
Authors: Adam Sinicki
Categories: Computers
Type: BOOK - Published: 2017-07-21 - Publisher: Apress

Get a thorough and practical introduction to Unity development for Android devices with no previous experience with game development needed. In this book, you'l
AndEngine for Android Game Development Cookbook
Language: en
Pages: 380
Authors: Jayme Schroeder
Categories: Computers
Type: BOOK - Published: 2013-01-01 - Publisher: Packt Publishing Ltd

A Cookbook with wide range of recipes to allow you to learn game development with AndEngine quickly and efficiently. "AndEngine for Android Game Development Coo
Beginning Android 4 Games Development
Language: en
Pages: 696
Authors: Mario Zechner
Categories: Computers
Type: BOOK - Published: 2012-01-25 - Publisher: Apress

Beginning Android 4 Games Development offers everything you need to join the ranks of successful Android game developers. You'll start with game design fundamen
Beginning Android Games
Language: en
Pages: 714
Authors: Robert Green
Categories: Computers
Type: BOOK - Published: 2013-01-26 - Publisher: Apress

Beginning Android Games, Second Edition offers everything you need to join the ranks of successful Android game developers, including Android tablet game app de
Beginning Android Games
Language: en
Pages: 605
Authors: Mario Zechner
Categories: Computers
Type: BOOK - Published: 2016-12-08 - Publisher: Apress

Learn all of the basics needed to join the ranks of successful Android game developers. You'll start with game design fundamentals and Android programming basic
Learning Android Game Programming
Language: en
Pages: 444
Authors: Rick Rogers
Categories: Computers
Type: BOOK - Published: 2012 - Publisher: Addison-Wesley Professional

Provides information on creating games for Android mobile devices, covering such topics as implementing the game loop, integrating user input, building virtual